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Unofficial Modding Guide
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Setting up Audio and Working with QSM for Maps

An in-depth guide on making your map compatible with the Quantum Sound Manager (QSM)

(OUTDATED) Getting Started with Ready or Not Mapping in UE4

An in-depth guide on getting started with Ready or Not Mapping

Quick Cook Setup

How to utilise quick cook to speed up game testing iterations.

Map Modding (OUTDATED)

An in-depth guide on how to create maps with custom game modes and add audio, doors, AI, and game assets.

UAsset Automation

An in depth guide on how to automatically edit and parse data from a UAsset file. Useful for quickly updating mods when a new Ready or Not update comes out.

Texture Modding

Sound Modding

A guide on how to replace various sound files within the game.

Skeletal Mesh Modding

Material Modding

AI Modding

A guide on how to create AI mods.