Batch Files 5.3
These UnrealPak bat files are placed in your engine folder, next to UnrealPak.exe
You can create file shortcuts for easier access....\UE_5.3\Engine\Binaries\Win64\
Pak Dragged Folder
Download: Pak.bat
Example folder contents:
...\pakchunk99-Mod_ExampleMod_P\Content\...
1
2
3
4
5
6
7
8
9
10
11
@setlocal ENABLEDELAYEDEXPANSION
@if "%~1"=="" goto skip
@setlocal enableextensions
@pushd %~1
(for /R %%f in (*) do @set "filePath=%%f" & set "relativePath=!filePath:%~1=!" & @echo "%%f" "../../../ReadyOrNot!relativePath!")>"%~dp0/filelist.txt"
@pushd %~dp0
::-compresslevel=4 for Normal, -compresslevel=-4 for uncompressed hyperfast paking
.\UnrealPak.exe "%~1.pak" -create=filelist.txt -compress -compressionformats=Oodle -compressmethod=Kraken -compresslevel=4
@popd
@pause
:skip
Do not include any symbols besides
- _
in your full folder paths.
Broken Folder Structure Example:C:\Mods, Bats & Stuff\pakchunk99-Mod_ExampleMod_P\
You can change
../../../ReadyOrNot
to../../..
This allows you to include engine assets for a level’s master material dependencies for example, but you need to then add a top\ReadyOrNot\
folder before paking.
For example:...\pakchunk99-Mod_ExampleLevel\ReadyOrNot\Content\...
Extract to the Pak’s containing folder with folders intact
Download: Unpak.bat
1
2
3
4
5
6
7
8
9
@if "%~1"=="" goto skip
@setlocal enableextensions
@pushd %~dp0
md "%~dpn1\"
.\UnrealPak.exe %1 -extract "%~dpn1\\" -extracttomountpoint
@popd
@pause
:skip
Batch Files 4.27
Extract to Win64
1
2
3
4
5
6
7
8
9
@if "%~1"=="" goto skip
@setlocal enableextensions
@pushd %~dp0
.\UnrealPak.exe %1 -extract "%~n1"
@popd
@pause
:skip
Extract to Custom Directory
1
2
3
4
5
6
7
8
9
10
11
12
@if "%~1"=="" goto skip
::REPLACE WITH YOUR DIRECTORY TO EXTRACT TO
@set output_location=C:\Program Files (x86)\Steam\steamapps\common\Ready Or Not\ReadyOrNot\Content\Paks
@setlocal enableextensions
@pushd %~dp0
@echo %output_location%/%~n1
.\UnrealPak.exe %1 -extract "%output_location%\%~n1"
@popd
@pause
:skip
The following create Pak batch files may need to be updated for the Ready Or Not UE5.3/Home Invasion update
Pak to Same Directory
1
2
3
4
5
6
7
8
9
10
@if "%~1"=="" goto skip
@setlocal enableextensions
@pushd %~dp0
@echo "%~1\*.*" "../../../ReadyOrNot/" >filelist.txt
.\UnrealPak.exe "%~1.pak" -create=filelist.txt -compress
@popd
@pause
:skip
Pak to Custom Directory
1
2
3
4
5
6
7
8
9
10
11
12
13
@if "%~1"=="" goto skip
::REPLACE WITH YOUR DIRECTORY
@set output_location=C:\Program Files (x86)\Steam\steamapps\common\Ready Or Not\ReadyOrNot\Content\Paks
@setlocal enableextensions
@pushd %~dp0
@echo %output_location%%~n1.pak
@echo "%~1\*.*" "../../../ReadyOrNot/" >filelist.txt
.\UnrealPak.exe "%output_location%\%~n1.pak" -create=filelist.txt -compress
@popd
@pause
:skip