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Unofficial Modding Guide
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The Basics

The basics of modding for Ready or Not. Covers extracting game files, the game's file structure, file formats, cooking files, and creating .pak files.

Getting Started with Ready or Not Mapping in UE5

An in-depth guide on getting started with Ready or Not Mapping

UE4 to UE5 Map Migration Guide

An in-depth guide on migrating your map from UE4 to UE5

UE4SS and Mappings [UE5.3+]

A quick guide on how to setup UE4SS and the Mappings.usmap.

Tools

Tools useful for creating mods.

FAQ

Batch Files

Various options for batch files to extract games files or to create a .pak file.

World Data Authoring Guide

An guide on how to author your own world data with your level.

Getting Started With UAssetGUI

Getting Started With UAssetGUI

Reference - FMOD Parameters

Reference document for named parameters in FMOD Events to control ambience, music or stings