An in-depth guide on getting started with Ready or Not Mapping
UE4 to UE5 Map Migration Guide
An in-depth guide on migrating your map from UE4 to UE5
UE4SS and Mappings [UE5.3+]
A quick guide on how to setup UE4SS and the Mappings.usmap.
The Basics
The basics of modding for Ready or Not. Covers extracting game files, the game's file structure, file formats, cooking files, and creating .pak files.
Tools
Tools useful for creating mods.
Batch Files
Various options for batch files to extract games files or to create a .pak file.
Getting Started With UAssetGUI
Getting Started With UAssetGUI
Reference - FMOD Parameters
Reference document for named parameters in FMOD Events to control ambience, music or stings
Setting up Music Events for Maps
An in-depth guide on setting up event queues to dynamically change the music in your map.